A quick plug for FanBros podcast:
Sex, Lies, & Steampunk. We actually talk about two of these things on the latest episode, and you know we never lie to you. We welcome Diana Pho the celebrated author, blogger and steampunker genius to speak on all things steampunk, steamfunk and steamsex. No wait I’m lying. We do discuss sexual and street harassment in the cosplay and geek worlds, and why cosplay is not consent. Stay with us as we continue to cover all of the topics and news that you need to know about. It’s the award winning FanBrosShow.
Check out the show here!
And while in the mood for plugging, this Sunday, I’ll be speaking on a panel for The Steampunk User’s Manual in NYC
“We need to talk about diversity,” has been the conversation starter in SF/F as of late. But the best fiction, as the saying goes, shows, not tells. The anthology Long Hidden: Speculative Fiction from the Margins of History, edited by Rose Fox and Daniel José Older, reveals representation as more than a tally-count concerning diversity, and highlights how the act of reading across difference can be an intensely immersive experience.
Reading Long Hidden very much felt like sitting in on late-night conversations in a room full of strangers, darting from one conversation to the next. I might not immediately recognize the context of one tale or another, nor did I feel pressure or ridicule for not knowing something beforehand. What was important was recognizing the generosity and trust in which these stories were being told, and letting the conversation flow.
I’ve had the pleasure of conducting such a conversation with Rose and Daniel after my read. We discuss their challenges and joys during the editing process, the logistics of outreach and crowd-funding, and the impact of marginalized voices in the future of speculative fiction.
[Read our interview here.]
This article is part of Steampunk Hands Around the World international event, running between Feb 2nd and Feb 28th. For a full listing of events, check out the Airship Ambassador blog.
Over the years in the steampunk community, I’ve seen its potential to work together for more than shared fandom reasons to impact the larger world around us. The community’s Maker influence could be a cause why: if people like to fiddle around with machines out of junk, their tinkering becomes a physical demonstration of how people can re-think an object to make it work better, breathe new mechanical life into it, as well as making it aesthetically pleasing in its functionality. I’ve seen that attitude transfer to other works that steampunks have done. On top of that, the types of people who are involved in the community — tinkerers, artists, educators of all stripes — create a space where ideas bounce off of one another, and perhaps, that creativity which stirs up a person’s inner initiative to try and change a bit of their own lives then spreads into other aspects of life too.
It’s not surprising then, that several initiatives have started up in the community with the aim of social and public betterment. I won’t deny that I have a certain perspective about this, given the people that I associate with tend to value ways that explore social causes, whether it be through increased artistic literacy, media critique and representation, environmental or political causes, or education. Many of these people are friends of the blog and you can check out their work here. Various steampunk conventions also have had a charity fundraiser at their event, as what usually happens at events such as TeslaCon, Dragon*Con’s Alternate History Track, and Steampunk World’s Fair. For Steampunk Hands Around the World this month, I wanted to highlight some various ways that the steampunk community is giving back, to show that we’re more than a group with a retrofuturistic side hobby.
Click to see their Facebook page for this episode, or download at the link below!
I was recently interviewed for Sounds of Steam — the episode is now available for download!
Sounds Of Steam, Steampunk to Reality: Making Your Dreams Come True
We all have dreams that we would love to have come true. Some want to be writers, authors, and songwriters, others want to sing or start a band, and some just want to decorate their house to look like the inside of the Nautilus. Those things are too much to ask, are they? But they seem so far away, and almost impossible to achieve. How can you make them happen? Where do you even start?
We know a bit about making dreams come true, and we draw upon the even greater knowledge of our guests, Warren and Betsy Talbot of ‘Married With Luggage’, and Ay-leen the Peacemaker (winner of Steampunk Chronicle’s Reader Choice Awards of ‘Best Politically Minded Steampunk’ and ‘Best Multicultural Steampunk’) , to help us give you ideas and ways, that are proven to work, to make your dreams become reality!
Music by The Bewitched, Birthrite, The Blibbering Humdingers, The Cog is Dead, Crimson Clocks, The Aeronauts, Automaton, The Electric Swing Circus, Doctor Steel, The Extraordinary Contraptions, Escape the Clouds, BB Blackdog, Alexandra Hamer, Klaxton, Victor Sierra and more!
Briaan L. Barron, artist and owner of Bri-Dimensional Images and recent graduate from Sarah Lawrence College, contacted me about her senior project: a film about steampunk, steamfunk, and the role of African Diaspora in these subcultures. The final result is her animated short “Steamfunk & Rococoa: A Black Victorian Fantasy” which I’m happy to share here. Also featuring the wonderful Balogun Ojetade speaking about steamfunk!
The inspiration for Steamfunk and Rococoa: A Black Victorian Fantasy derived from an event inspiration board that I came across online. The board, which featured an intriguing medley of metals, vintage artifacts, and African jewelry, was entitled “Afro-Steampunk,” and its description read, “If Erykah Badu and Sherlock Holmes had a wedding.” The visual juxtaposition of these unexpected sources of inspiration led me to delve into more research on the concept of Afro-Steampunk to see if this striking aesthetic could be found elsewhere. My search exposed me not only to more fascinating representations of Black and African aesthetics coalescing with the steampunk genre, but also to a unique set of politics and critiques associated with them.
Closing Credits Music produced by Briaan L. Barron
Maurice Grunbaum, left, with a fellow steampunk. Photo courtesy of Bernard Rousseau.
Striking. Powerful. Imposing. These are some of the words that come to mind when viewing a costume piece by Maurice Grunbaum. Maurice, an artist based in Paris, is well-known in the French alt and cosplay community for his amazing detailed costume and prop work, and images of his outfits have circulated throughout the steampunk aethernetz. I first noticed him in group shots with other steampunks of color (he’s the masked gentleman on the right).
On his Facebook, you can find detailed cosplays from Bioshock, League of Extraordinary Gentlemen, and other steampunk-inspired sources. On the rise nationally in France, his art was included in the exhibition “Future Perfect: Retrofuturism/ Steampunk/ Archeomodernism” («Futur Antérieur: Rétrofuturisme/ Steampunk/ Archéomodernisme») at the Agnes B. Galerie in Paris (watch the museum trailer below for a clip of Maurice talking about steampunk).
When I read his interview included in the exhibit’s catalog, I was blown away by his articulate passion for everything steampunk and his need to broaden the definition of steampunk to include influences outside the Victorian and the French «La Belle Époque». So with a little help from a French friend-of-the-blog, I was able to get an interview with Maurice.
Poster for the Steampunk Garden, Episode 4: Celtic Fantasy
Meeting representatives from international communities is always one of the great pleasures of running this blog, and recently, Luke Chaos stopped by my Inbox to introduce the Tokyo Inventors Society and the seasonal event that they run: Steam Garden. How can I describe the event? On their website, their 4th Steam Garden event reveals that they are extremely interested in exploring different alternate histories while retaining a sense of high adventure:
It is now clear that the time-travelers are leaping across parallel worlds, where history is different every time. Somewhere in the middle of the 19th century, they arrive in a world where the Celts survived the Roman Empire, in their secret druidic villages. After a disastrous “steam war” during the industrial revolution, Europe goes dark and the Celts reclaim the British Isles, ruling from New Dublin. Here, the airship has to make a forced landing!
Don’t believe me? Well, check out their video trailer to boot.
I got to chatting with Luke and his partner-in-crime Kenny Creation about the steampunk and how the Tokyo Inventors Society see things from the land of the rising sun….
Photo credit by Anna Fischer
Wilhemina Frame posts the second half of our interview at the Steampunk Chronicle
WF: That brings up to me the whole Victorian concept of Orientalism, which was an art concept, a popular fashion concept, and a fascination that was held in the Victorian period especially in England but in Europe in general. Orientalism as I interpret it now, and this is my own personal interpretation, goes back to the concept of “The Other”. It has no foundation in reality. In Steampunk, if people are using that, but not being “travelers”, and they’re not trying to present an accurate viewpoint of a certain culture at that time — but they are referencing the historical aesthetics of Orientalism — how do you feel about that?
DP: (Laughs) Sorry, I’m laughing because you just asked a very long version of “Is this offensive if I do X, Y or Z?”
Part 1 can be read here. Part 2 is now live.
Steampunk has been hitting books, films, video games, and RPGs for the last few years – but can it finally work on the small screen today? We have had steampunk shows in the past (many point to the 1960s television-run ofWild Wild West as an example), shows that have steampunk elements to them (like the Chinese-tinged space western Firefly, the props in Warehouse 13, or the last couple of seasons of Doctor Who), and the occasional brass & cog cameo episodes in TV series of other genres (such as the episode “Punked” in season 3 of Castle or that terribly mediocre one from NCIS). We’ve seen steampunk done great, done haphazardly, or done, well, blah. So far, though, according to community consensus, nothing on current television has ever been done 100% right.
Meet the creative team behind Lantern City, then, a group of people who are serious about “doing it right.”
[Read "Bruce Boxleitner’s Lantern City is Steampunk TV with a Can-Do, Fan-Fueled Attitude" on Tor.com]
The Crystal Herbalist by James Ng
Four years ago, James Ng was a digital artist with an interesting project that caught the eye of the steampunk community. His “Imperial Steamworks” series recreated an alternate world where the Qing dynasty was the leader of the 19th century Industrial Revolution. We featured him once on Tor back in 2009, and since then, James, who spends most of his time between Hong Kong and Vancouver, has been successful both in the art world and in the science fiction/fantasy community. His work has been featured in multiple magazines like OnSpec and Spectrum 18, books including The Steampunk Bible and Steampunk: The Art of Victorian Futurism, and art festivals in cities such as Moscow, Vancouver, Seattle, and Sydney.
I got the opportunity to touch base with James about his newest works and picked his brain for his thoughts about how his time with the steampunk community has influenced his artwork, and new turns he is taking professionally and artistically.
[Read "Crystal Herbalists & Zombie-Fighting Exorcists" on Tor.com]