2013 is the year to get ready for some pseudo-time-travelling, what-if wanderings, and speculative festivities of the dapper variety. I have a list of 39 steampunk and steam-friendly conventions and one-day events from around the world, gathered with help from Kevin Steil, the Airship Ambassador.
Since new steampunk cons spring out of the gearwork every so often, if I had missed yours, please drop a comment (and email me about featuring it for my monthly steampunk events roundup).
All descriptions taken from the convention website or Facebook page.
[Read on Tor.com]
Photo credit by Anna Fischer
Wilhemina Frame posts the second half of our interview at the Steampunk Chronicle
WF: That brings up to me the whole Victorian concept of Orientalism, which was an art concept, a popular fashion concept, and a fascination that was held in the Victorian period especially in England but in Europe in general. Orientalism as I interpret it now, and this is my own personal interpretation, goes back to the concept of “The Other”. It has no foundation in reality. In Steampunk, if people are using that, but not being “travelers”, and they’re not trying to present an accurate viewpoint of a certain culture at that time — but they are referencing the historical aesthetics of Orientalism — how do you feel about that?
DP: (Laughs) Sorry, I’m laughing because you just asked a very long version of “Is this offensive if I do X, Y or Z?”
Part 1 can be read here. Part 2 is now live.
Note from Ay-leen: This guest post for STEAMED! was published yesturday and I thought I’d share it here.
After four years of college, with plenty of knowledge in what a well-known musical has termed a “useless” degree (though, technically, more than in English – I double-majored with Russian), I arrived at the classic Quarter-Life Crisis. I’d been in the Real World, yet was second-guessing myself. Was my career path where I wanted it to be? Was this where I envisioned myself when I left my alma mater? Compared to my peers, after the economy died, I was lucky: working in publishing at a secure job with solid prospects. But something since undergrad came into my life that had reminded me how much I missed academia. Steampunk.
[Read "What Do You Do with an MA in Steampunk?" on STEAMED!]
Okay, for those who know me, I’m very into non-western steampunk. And I enjoy kung fu comedies. A good steampunk film isn’t just pretty-looking with quirky tech, but addresses shifting social and cultural values in light of early industrialization and urbanization. A good kung fu flick has me cheering at the melodrama, holding my breath (or my abs or my head) in sympathy to whatever punches kicks or wall-breaking tumbles the characters go through. At New York Comic Con this past weekend, I attended the screening of Tai Chi Zero, which promised the best of both.
[Read "Finally a Chinese Steampunk Movie that Unquestionably Is Exactly That: Tai Chi Zero" on Tor.com]
I was at a reading for Scott Westerfeld’s Leviathan when he mentioned off-hand that it would be a trilogy… with an illustrated guide to the world he was building, in the style of the Arthur Spiderwick’s Field Guide to the Fantastical World.
Now, there are a lot of reasons that I liked the Spiderwick guide—I’m a big fan of Tony DiTerlizzi, for instance—but the deep reason is that I’m gonzo for apocrypha. Those sorts of bits and extras that deepen worldbuilding, whether they are art books like Avatar: The Last Airbender: The Art of the Animated Series or in-world mythology like The Tales of Beedle the Bard. The icing on the cake with The Manual of Aeronautics is that Keith Thompson does the art for it, as he did for the series.
[Read "The Manual of Aeronautics: The Art of the Leviathan Trilogy" on Tor.com]
Filed under Essays, Review
Many of our classic monsters were born in the dark and foggy streets of Victorian London. Literary or legendary, so many monsters seem to have been conjured up or at least written prominently about in that wonderful time. It’s no wonder that steampunk is also a product of that fertile era, the birthing ground of science fiction and horror, kindred genres.
[Read "Victorian Monsters" on Tor.com]
Steampunk has been hitting books, films, video games, and RPGs for the last few years – but can it finally work on the small screen today? We have had steampunk shows in the past (many point to the 1960s television-run ofWild Wild West as an example), shows that have steampunk elements to them (like the Chinese-tinged space western Firefly, the props in Warehouse 13, or the last couple of seasons of Doctor Who), and the occasional brass & cog cameo episodes in TV series of other genres (such as the episode “Punked” in season 3 of Castle or that terribly mediocre one from NCIS). We’ve seen steampunk done great, done haphazardly, or done, well, blah. So far, though, according to community consensus, nothing on current television has ever been done 100% right.
Meet the creative team behind Lantern City, then, a group of people who are serious about “doing it right.”
[Read "Bruce Boxleitner’s Lantern City is Steampunk TV with a Can-Do, Fan-Fueled Attitude" on Tor.com]